I noticed my system with WinXPsp3, P4D, and 4GB of RAM had a pagefile of over 3GB.
I double checked and noticed that my pagefile system managed and thought that was high but recalled that in the past I had allocated that much space in order to reduce the risk of pagefile fragmentation over time. Ordinarily I wouldn’t really care but this system has an annoying habit of crashing in a particular program (the program, not the machine), and always at a specific memory address and in a specific dll file.
At any rate, I noticed that the ‘recommended’ size for the file by Windows was over 5GB. ^^!!? That seems just a little high when you consider that the system RAM is already more than 32bit WinXP can handle.
But, just out of curiosity I changed my pagefile allocation to 500min/500max and rebooted the machine. Now I had a pagefile of 500MB. Figuring I had deleted the setting of a 3.4GB pagefile I once again told Windows to manage my pagefile settings and it went ahead and did so, again making the pagefile 3.4GB and recommending it to be over 5GB.
What is going on here? That can’t be right! I’ve never seen a system where Windows was recommending pagefiles that high or even setting them over 2GB. I would’ve thought that the more RAM you had, the less pagefile Windows would need. Especially when you consider that this machine is only used to run a gameserver.
I’m wondering if this has anything to do with my software instability.
How to fix??
TIA
Rich